Air Rifle Guide Book 2019
Screen Grabs from Evergrow, now on Steam Greenlight!
Also, try out the demo here!
Job:
Development shots of old project, Land of Heroes
Job:
Party Menu Mockup for personal project, Steel Hearts.
Built in RPG Maker VX Ace using the Luna Engine.
Character art by Na Young “ippus” Lee.
(I know they’re old and you want to redraw them but these are just for practice. <3 u 4va tho.)
Screen Grabs from Totem for IGMC 2015
A two-man collaboration between myself and 3D Artist Julie Almoneda for gamedevfort.com’s Indie Game Maker Contest 2015, a contest wherein contestants are to build a short game in under a month.
We used the Action-RPG Starter Kit for Unity3D as the game’s base to save development time and PlayMaker for visual programming of enemy and other behaviors.
Job:
Screen Grabs from Toys, Inc.
“Join a sweatshop and feel the strange joyous sensation of having your soul slowly sucked away from you as you mindlessly turn lumps of plastic into the stuff children’s dreams are made of!“
Job:
Promotional Gameplay Video of Toys, Inc.
“Join a sweatshop and feel the strange joyous sensation of having your soul slowly sucked away from you as you mindlessly turn lumps of plastic into the stuff children’s dreams are made of!“
Job:
Screen Grabs from Whiz Kitty Version 1
“Sort balls of yarn with Wiz’s ingenious sorting machine (Patent Pending)! Test your hand-finger reflexes by rotating the sorting machine with a touch of your finger and catch the incoming balls of yarn with the bin of matching color.“
Job:
Promotional Gameplay Video for Whiz Kitty
“Sort balls of yarn with Wiz’s ingenious sorting machine (Patent Pending)! Test your hand-finger reflexes by rotating the sorting machine with a touch of your finger and catch the incoming balls of yarn with the bin of matching color.“
Job:
Project Glow, by Amiel Suarez, Xu Wei, Allen Silva, Kat Langomez, Neil Co and Ryan Canteras. Released for DLS-CSB’s Multimedia Arts Festival 2013.